EntityExtensions
Namespace: FivePD.API.Utils#
File: Source/Utils/EntityExtensions.cs#
Blip extensions#
SyncBlip#
Example#
Blip myBlip = await World.CreateBlip(...);// set up your blipmyBlip.Sync();Blip myBlip = await World.CreateBlip(...);// set up your blipmyBlip.Sync(100f); // sync blip with radiusSyncDelete#
Example#
Blip myBlip = await World.CreateBlip(...);// set up your blipmyBlip.Sync();...// later you might want to delete itmyBlip.SyncDelete();Ped extensions#
GetData#
Example#
Ped ped; // use an already existing ped...var pedData = await ped.GetData();SetData#
Example#
Ped ped; // use an already existing ped...PedData pedData = new PedData();// set ped data (eg. name, etc.) (same props as in Utilities)ped.SetData(pedData);GetClosest#
Example#
Ped closestToPlayer = Game.PlayerPed.GetClosest(); // returns the cloest ped to the playerVehicle extensions#
GetData#
Example#
Vehicle vehicle; // use an already existing vehicle...var vehicleData = await vehicle.GetData();SetData#
Example#
Vehicle vehicle; // use an already existing vehicle...VehicleData vehicleData = new VehicleData();// set vehicle data (same props as in Utilities)vehicle.SetData(vehicleData);